22:21:40: Open Broadcaster Software v0.625b - 64bit ( ^ω^)
22:21:40: -------------------------------
22:21:40: CPU Name: Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz
22:21:40: CPU Speed: 3400MHz
22:21:40: Physical Memory: 16351MB Total, 12261MB Free
22:21:40: stepping id: 9, model 58, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
22:21:40: monitor 1: pos={0, 0}, size={1920, 1080}
22:21:40: monitor 2: pos={1920, 0}, size={1920, 1080}
22:21:40: Windows Version: 6.2 Build 9200
22:21:40: Aero is Enabled
22:21:40: -------------------------------
22:21:40: OBS Modules:
22:21:40: Base Address Module
22:21:40: 00000000CD390000 OBS.exe
22:21:40: 0000000093310000 OBSApi.dll
22:21:40: 0000000093250000 DShowPlugin.dll
22:21:40: 0000000093220000 GraphicsCapture.dll
22:21:40: 00000000931F0000 NoiseGate.dll
22:21:40: 00000000931C0000 PSVPlugin.dll
22:21:40: ------------------------------------------
22:21:40: Adapter 1
22:21:40: Video Adapter: NVIDIA GeForce GTX 670
22:21:40: Video Adapter Dedicated Video Memory: 2082140160
22:21:40: Video Adapter Shared System Memory: 2147807232
22:21:40: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
22:21:40: Video Adapter Output 2: pos={1920, 0}, size={1920, 1080}, attached=true
22:21:40: =====Stream Start: 2014-08-26, 22:21:40===============================================
22:21:40: Multithreaded optimizations: On
22:21:40: Base resolution: 1920x1080
22:21:40: Output resolution: 1920x1080
22:21:40: ------------------------------------------
22:21:40: Loading up D3D10 on NVIDIA GeForce GTX 670 (Adapter 1)...
22:21:40: ------------------------------------------
22:21:40: Audio Format: 48000 Hz
22:21:40: ------------------------------------------
22:21:40: Audio Channels: 2 Ch
22:21:40: Playback device {0.0.0.00000000}.{5f03ca8e-d474-4fe2-a6f9-69567e346968}
22:21:40: ------------------------------------------
22:21:40: Using desktop audio input: VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)
22:21:40: Global Audio time adjust: 0
22:21:40: ------------------------------------------
22:21:40: Using auxilary audio input: Microphone (C-Media USB Headphone Set )
22:21:40: Mic time offset: 0
22:21:40: ------------------------------------------
22:21:40: Audio Encoding: AAC
22:21:40: bitrate: 128
22:21:40: Using text output
22:21:40: Using graphics capture
22:21:40: Using anti-cheat hooking for game capture
22:21:40: Trying to hook process: PlanetSide2_x64.exe
22:21:40: Scene buffering time set to 700
22:21:40: Using custom x264 settings: "crf=18"
22:21:40: ------------------------------------------
22:21:40: Video Encoding: x264
22:21:40: fps: 30
22:21:40: width: 1920, height: 1080
22:21:40: preset: veryfast
22:21:40: profile: high
22:21:40: keyint: 250
22:21:40: CBR: yes
22:21:40: CFR: no
22:21:40: max bitrate: 3500
22:21:40: buffer size: 3500
22:21:40: ------------------------------------------
22:21:40: Syncing audio to video time (WARNING: you should not be doing this if you are just having webcam desync, that's a separate issue)
22:21:40: SharedTexCapture hooked
22:21:41: Capture window 0x000202D4 invalid or changing, terminating capture
22:21:43: Total frames encoded: 76, total frames duplicated: 3 (3.95%)
22:21:43: Total frames rendered: 97, number of late frames: 1 (1.03%) (it's okay for some frames to be late)
22:21:44:
22:21:44: Profiler time results:
22:21:44:
22:21:44: ==============================================================
22:21:44: video thread frame - [100%] [avg time: 1.961 ms] [children: 9.08%] [unaccounted: 90.9%]
22:21:44: | scene->Preprocess - [3.52%] [avg time: 0.069 ms]
22:21:44: | GPU download and conversion - [5.56%] [avg time: 0.109 ms] [children: 3.82%] [unaccounted: 1.73%]
22:21:44: | | flush - [3.37%] [avg time: 0.066 ms]
22:21:44: | | CopyResource - [0.408%] [avg time: 0.008 ms]
22:21:44: | | conversion to 4:2:0 - [0.051%] [avg time: 0.001 ms]
22:21:44: Convert444Threads - [100%] [avg time: 1.018 ms] [children: 99.5%] [unaccounted: 0.491%]
22:21:44: | Convert444toNV12 - [99.5%] [avg time: 1.013 ms]
22:21:44: encoder thread frame - [100%] [avg time: 1.278 ms] [children: 0.548%] [unaccounted: 99.5%]
22:21:44: | sending stuff out - [0.548%] [avg time: 0.007 ms]
22:21:44: ==============================================================
22:21:44:
22:21:44:
22:21:44: Profiler CPU results:
22:21:44:
22:21:44: ==============================================================
22:21:44: video thread frame - [cpu time: avg 0.322 ms, total 31.25 ms] [avg calls per frame: 1]
22:21:44: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
22:21:44: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
22:21:44: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
22:21:44: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
22:21:44: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
22:21:44: Convert444Threads - [cpu time: avg 0.856 ms, total 125 ms] [avg calls per frame: 2]
22:21:44: | Convert444toNV12 - [cpu time: avg 0.856 ms, total 125 ms] [avg calls per frame: 2]
22:21:44: encoder thread frame - [cpu time: avg 0.844 ms, total 62.5 ms] [avg calls per frame: 1]
22:21:44: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
22:21:44: ==============================================================
22:21:44:
22:21:44: =====Stream End: 2014-08-26, 22:21:44=================================================
Last game capture log:
2014-08-26, 22:21:40: we're booting up:
22:21:40: CaptureThread: attached to process PlanetSide2_x64.exe
22:21:40: D3D9 Present
22:21:40: (half life scientist) everything.. seems to be in order
22:21:40: D3D9EndScene called
22:21:40: D3DPRESENT_PARAMETERS {
22:21:40: BackBufferWidth: 1920
22:21:40: BackBufferHeight: 1080
22:21:40: BackBufferFormat: D3DFMT_A8R8G8B8
22:21:40: BackBufferCount: 1
22:21:40: MultiSampleType: D3DMULTISAMPLE_NONE
22:21:40: MultiSampleQuality: 0
22:21:40: SwapEffect: D3DSWAPEFFECT_DISCARD
22:21:40: hDeviceWindow: 131796
22:21:40: Windowed: false
22:21:40: EnableAutoDepthStencil: false
22:21:40: AutoDepthStencilFormat: D3DFMT_UNKNOWN
22:21:40: Flags: None
22:21:40: FullScreen_RefreshRateInHz: 60
22:21:40: PresentationInterval: 2147483648
22:21:40: };
22:21:40: successfully set up d3d9 hooks
22:21:40: D3D9Present called
22:21:40: DoD3D9GPUHook: success