13:50:53: Open Broadcaster Software v0.55b - 64bit ( ^ω^)
13:50:53: -------------------------------
13:50:53: CPU Name: Intel(R) Core(TM) i7 CPU 930 @ 2.80GHz
13:50:53: CPU Speed: 2833MHz
13:50:53: Physical Memory: 12286MB Total, 9541MB Free
13:50:53: stepping id: 5, model 10, family 6, type 0, extmodel 0, extfamily 0, HTT 1, logical cores 8, total cores 4
13:50:53: monitor 1: pos={1440, 132}, size={1366, 768}
13:50:53: monitor 2: pos={0, 0}, size={1440, 900}
13:50:53: Windows Version: 6.1 Build 7601 S
13:50:53: Aero is Disabled
13:50:53: -------------------------------
13:50:53: OBS Modules:
13:50:53: Base Address Module
13:50:53: 000000003F920000 OBS.exe
13:50:53: 00000000EC920000 OBSApi.dll
13:50:53: 00000000EE5B0000 DShowPlugin.dll
13:50:53: 00000000ECF90000 GraphicsCapture.dll
13:50:53: 00000000EE590000 NoiseGate.dll
13:50:53: 00000000ECF70000 PSVPlugin.dll
13:50:53: ------------------------------------------
13:50:53: Adapter 1
13:50:53: Video Adapter: NVIDIA GeForce GTX 480
13:50:53: Video Adapter Dedicated Video Memory: 1560739840
13:50:53: Video Adapter Shared System Memory: 2683908096
13:50:53: =====Stream Start: 2013-08-19, 13:50:53===============================================
13:50:53: Multithreaded optimizations: On
13:50:53: Base resolution: 1280x720
13:50:53: Output resolution: 1280x720
13:50:53: ------------------------------------------
13:50:53: Loading up D3D10 on NVIDIA GeForce GTX 480...
13:50:54: Playback device {0.0.0.00000000}.{4b446f6b-2e06-4ab0-b14c-3a864e4cce78}
13:50:54: ------------------------------------------
13:50:54: Using desktop audio input: Speakers (Realtek High Definition Audio)
13:50:54: ------------------------------------------
13:50:54: Using auxilary audio input: Microphone (Realtek High Definition Audio)
13:50:54: ------------------------------------------
13:50:54: Audio Encoding: MP3
13:50:54: bitrate: 128
13:50:54: Using graphics capture
13:50:54: Using bitmap image
13:50:54: ------------------------------------------
13:50:54: Video Encoding: x264
13:50:54: fps: 30
13:50:54: width: 1280, height: 720
13:50:54: preset: veryfast
13:50:54: CBR: yes
13:50:54: CFR: yes
13:50:54: max bitrate: 2500
13:50:54: ------------------------------------------
13:50:54: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 352800, samples per sec is 44100
13:50:54: MMDeviceAudioSource: Frequency for device 'Microphone (Realtek High Definition Audio)' is 384000, samples per sec is 48000
13:51:05: SharedTexCapture hooked
13:51:13: Total frames rendered: 566, number of late frames: 2 (0.35%) (it's okay for some frames to be late)
13:51:13: Total duplicated frames to ensure constant framerate: 4 (0.71%)
13:51:14:
13:51:14: Profiler results:
13:51:14:
13:51:14: ==============================================================
13:51:14: frame - [100%] [avg time: 2.681 ms (cpu time: avg 1.901 ms, total 1076.41 ms)] [avg calls per frame: 1] [children: 99.9%] [unaccounted: 0.149%]
13:51:14: | frame preprocessing and rendering - [29.3%] [avg time: 0.786 ms (cpu time: avg 0.468 ms, total 265.203 ms)] [avg calls per frame: 1] [children: 0.0373%] [unaccounted: 29.3%]
13:51:14: | | scene->Preprocess - [0.0373%] [avg time: 0.001 ms (cpu time: avg 0.027 ms, total 15.6 ms)] [avg calls per frame: 1]
13:51:14: | video encoding and uploading - [70.5%] [avg time: 1.891 ms (cpu time: avg 1.433 ms, total 811.203 ms)] [avg calls per frame: 1] [children: 70%] [unaccounted: 0.559%]
13:51:14: | | flush - [3.54%] [avg time: 0.095 ms (cpu time: avg 0.055 ms, total 31.2 ms)] [avg calls per frame: 1]
13:51:14: | | CopyResource - [0.783%] [avg time: 0.021 ms (cpu time: avg 0.082 ms, total 46.8 ms)] [avg calls per frame: 0]
13:51:14: | | conversion to 4:2:0 - [1.08%] [avg time: 0.029 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
13:51:14: | | call to encoder - [64.5%] [avg time: 1.73 ms (cpu time: avg 1.295 ms, total 733.203 ms)] [avg calls per frame: 0]
13:51:14: | | sending stuff out - [0.0373%] [avg time: 0.001 ms (cpu time: avg 0 ms, total 0 ms)] [avg calls per frame: 0]
13:51:14: | Convert444Threads - [2.44e+003%] [avg time: 65.312 ms (cpu time: avg 1.295 ms, total 733.204 ms)] [avg calls per frame: 1]
13:51:14: ==============================================================
13:51:14:
13:51:14: =====Stream End: 2013-08-19, 13:51:14=================================================
13:51:16: =====Stream Start: 2013-08-19, 13:51:16===============================================
13:51:16: Multithreaded optimizations: On
13:51:16: Base resolution: 1280x720
13:51:16: Output resolution: 1280x720
13:51:16: ------------------------------------------
13:51:16: Loading up D3D10 on NVIDIA GeForce GTX 480...
13:51:16: Playback device {0.0.0.00000000}.{4b446f6b-2e06-4ab0-b14c-3a864e4cce78}
13:51:16: ------------------------------------------
13:51:16: Using desktop audio input: Speakers (Realtek High Definition Audio)
13:51:16: ------------------------------------------
13:51:16: Using auxilary audio input: Microphone (Realtek High Definition Audio)
13:51:16: ------------------------------------------
13:51:16: Audio Encoding: MP3
13:51:16: bitrate: 128
13:51:16: Using graphics capture
13:51:16: Using bitmap image
13:51:16: ------------------------------------------
13:51:16: Video Encoding: x264
13:51:16: fps: 30
13:51:16: width: 1280, height: 720
13:51:16: preset: veryfast
13:51:16: CBR: yes
13:51:16: CFR: yes
13:51:16: max bitrate: 2500
13:51:16: ------------------------------------------
13:51:16: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 352800, samples per sec is 44100
13:51:16: MMDeviceAudioSource: Frequency for device 'Microphone (Realtek High Definition Audio)' is 384000, samples per sec is 48000
13:51:16: SharedTexCapture hooked
13:51:18: Using RTMP service: Twitch / Justin.tv
13:51:18: Server selection: rtmp://live-jfk.justin.tv/app
13:51:18: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
13:51:20: SO_SNDBUF was at 8192
13:51:20: SO_SNDBUF is now 65536
13:51:22: GraphicsCaptureSource::NewCapture: eliminating old capture
13:51:22: SharedTexCapture hooked
13:51:59: GraphicsCaptureSource::NewCapture: eliminating old capture
13:51:59: SharedTexCapture hooked
13:52:50: GraphicsCaptureSource::NewCapture: eliminating old capture
13:52:50: SharedTexCapture hooked
13:54:35: GraphicsCaptureSource::NewCapture: eliminating old capture
13:54:35: SharedTexCapture hooked
13:54:48: GraphicsCaptureSource::NewCapture: eliminating old capture
13:54:48: SharedTexCapture hooked
17:33:34: Capture window 0x00080090 invalid or changing, terminating capture
17:35:16: SharedTexCapture hooked
17:41:21: GraphicsCaptureSource::NewCapture: eliminating old capture
17:41:21: SharedTexCapture hooked
17:48:28: GraphicsCaptureSource::NewCapture: eliminating old capture
17:48:28: SharedTexCapture hooked
18:49:14: GraphicsCaptureSource::NewCapture: eliminating old capture
18:49:14: SharedTexCapture hooked
23:31:39: Capture window 0x000F00E6 invalid or changing, terminating capture
23:31:44: Total frames rendered: 1044682, number of late frames: 57 (0.01%) (it's okay for some frames to be late)
23:31:44: Total duplicated frames to ensure constant framerate: 11928 (1.14%)
23:31:44: RTMPPublisher::SocketLoop: Graceful loop exit
23:31:44: Number of times waited to send: 4, Waited for a total of 16388 bytes
23:31:44: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
23:31:44:
23:31:44: Profiler results:
23:31:44:
23:31:44: ==============================================================
23:31:44: frame - [100%] [avg time: 1.767 ms (cpu time: avg 1.547 ms, total 1.61715e+006 ms)] [avg calls per frame: 1] [children: 99.8%] [unaccounted: 0.226%]
23:31:44: | frame preprocessing and rendering - [8.94%] [avg time: 0.158 ms (cpu time: avg 0.156 ms, total 163193 ms)] [avg calls per frame: 1] [children: 0.0566%] [unaccounted: 8.89%]
23:31:44: | | scene->Preprocess - [0.0566%] [avg time: 0.001 ms (cpu time: avg 0.001 ms, total 1341.61 ms)] [avg calls per frame: 1]
23:31:44: | video encoding and uploading - [90.8%] [avg time: 1.605 ms (cpu time: avg 1.39 ms, total 1.45234e+006 ms)] [avg calls per frame: 1] [children: 89.9%] [unaccounted: 0.905%]
23:31:44: | | flush - [6.79%] [avg time: 0.12 ms (cpu time: avg 0.088 ms, total 92929.8 ms)] [avg calls per frame: 1]
23:31:44: | | CopyResource - [0.679%] [avg time: 0.012 ms (cpu time: avg 0.011 ms, total 12121.3 ms)] [avg calls per frame: 0]
23:31:44: | | conversion to 4:2:0 - [1.64%] [avg time: 0.029 ms (cpu time: avg 0.004 ms, total 4664.44 ms)] [avg calls per frame: 0]
23:31:44: | | call to encoder - [78.3%] [avg time: 1.384 ms (cpu time: avg 1.256 ms, total 1.31236e+006 ms)] [avg calls per frame: 1]
23:31:44: | | sending stuff out - [2.49%] [avg time: 0.044 ms (cpu time: avg 0.021 ms, total 22214.5 ms)] [avg calls per frame: 1]
23:31:44: | Convert444Threads - [3.77e+003%] [avg time: 66.673 ms (cpu time: avg 1.435 ms, total 1.49961e+006 ms)] [avg calls per frame: 1]
23:31:44: ==============================================================
23:31:44:
23:31:44: =====Stream End: 2013-08-19, 23:31:44=================================================
Last game capture log:
2013-08-19, 17:35:06: we're booting up:
17:35:06: D3D9 Present
17:35:06: (half life scientist) everything.. seems to be in order
17:35:16: D3D9EndScene called
17:35:16: D3DPRESENT_PARAMETERS {
17:35:16: BackBufferWidth: 1440
17:35:16: BackBufferHeight: 900
17:35:16: BackBufferFormat: D3DFMT_A8R8G8B8
17:35:16: BackBufferCount: 1
17:35:16: MultiSampleType: D3DMULTISAMPLE_NONE
17:35:16: MultiSampleQuality: 0
17:35:16: SwapEffect: D3DSWAPEFFECT_DISCARD
17:35:16: hDeviceWindow: 983270
17:35:16: Windowed: false
17:35:16: EnableAutoDepthStencil: false
17:35:16: AutoDepthStencilFormat: D3DFMT_UNKNOWN
17:35:16: Flags: D3DPRESENTFLAG_LOCKABLE_BACKBUFFER
17:35:16: FullScreen_RefreshRateInHz: 60
17:35:16: PresentationInterval: 1
17:35:16: };
17:35:16: successfully set up d3d9 hooks
17:35:16: D3D9Present called
17:35:16: DoD3D9GPUHook: success
17:35:16: D3DSURFACE_DESC {
17:35:16: Format: D3DFMT_A8R8G8B8
17:35:16: Type: D3DRTYPE_SURFACE
17:35:16: Usage: D3DUSAGE_RENDERTARGET
17:35:16: Pool: D3DPOOL_DEFAULT
17:35:16: MultiSampleType: D3DMULTISAMPLE_NONE
17:35:16: MultiSampleQuality: 0
17:35:16: Width: 1440
17:35:16: Height: 900
17:35:16: };
17:35:16: successfully capturing d3d9 frames via GPU
17:41:18: D3D9Reset called
17:41:18: ---------------------- Cleared D3D9 Capture ----------------------
17:41:19: successfully set up d3d9 hooks
17:41:21: D3D9EndScene called
17:41:21: D3D9Present called
17:41:21: DoD3D9GPUHook: success
17:41:21: D3DSURFACE_DESC {
17:41:21: Format: D3DFMT_A8R8G8B8
17:41:21: Type: D3DRTYPE_SURFACE
17:41:21: Usage: D3DUSAGE_RENDERTARGET
17:41:21: Pool: D3DPOOL_DEFAULT
17:41:21: MultiSampleType: D3DMULTISAMPLE_NONE
17:41:21: MultiSampleQuality: 0
17:41:21: Width: 1440
17:41:21: Height: 900
17:41:21: };
17:41:21: successfully capturing d3d9 frames via GPU
17:48:25: D3D9Reset called
17:48:25: ---------------------- Cleared D3D9 Capture ----------------------
17:48:26: successfully set up d3d9 hooks
17:48:28: D3D9EndScene called
17:48:28: D3D9Present called
17:48:28: DoD3D9GPUHook: success
17:48:28: D3DSURFACE_DESC {
17:48:28: Format: D3DFMT_A8R8G8B8
17:48:28: Type: D3DRTYPE_SURFACE
17:48:28: Usage: D3DUSAGE_RENDERTARGET
17:48:28: Pool: D3DPOOL_DEFAULT
17:48:28: MultiSampleType: D3DMULTISAMPLE_NONE
17:48:28: MultiSampleQuality: 0
17:48:28: Width: 1440
17:48:28: Height: 900
17:48:28: };
17:48:28: successfully capturing d3d9 frames via GPU
18:49:10: D3D9Reset called
18:49:10: ---------------------- Cleared D3D9 Capture ----------------------
18:49:11: successfully set up d3d9 hooks
18:49:13: D3D9EndScene called
18:49:13: D3D9Present called
18:49:14: DoD3D9GPUHook: success
18:49:14: D3DSURFACE_DESC {
18:49:14: Format: D3DFMT_A8R8G8B8
18:49:14: Type: D3DRTYPE_SURFACE
18:49:14: Usage: D3DUSAGE_RENDERTARGET
18:49:14: Pool: D3DPOOL_DEFAULT
18:49:14: MultiSampleType: D3DMULTISAMPLE_NONE
18:49:14: MultiSampleQuality: 0
18:49:14: Width: 1440
18:49:14: Height: 900
18:49:14: };
18:49:14: successfully capturing d3d9 frames via GPU