Basic info:
Here are the logs and max FPS values for each output resolution:
1280x720 max 15 FPS
852x480 max 30 FPS
640x360 max 41 FPS
As I said above, I'm running Windows 8. Could it be the cause?
My CPU is on 50% when I play "DmC: Devil May Cry", so it's probably not the CPU. Could it be my GPU then? I'm getting an upgrade very soon either way.
Code:
Open Broadcaster Software v0.466a - 32bit (´・ω・`)
-------------------------------
CPU Name: Intel(R) Core(TM)2 Quad CPU Q9550 @ 2.83GHz
CPU Speed: 2840MHz
Physical Memory: 4095MB Total, 2031MB Free
stepping id: 7, model 7, family 6, type 0, extmodel 0, extfamily 0, HTT 1, logical cores 4, total cores 4
Windows Version: 6.2 Build 9200
Aero is Enabled (I'M RUNNING WINDOWS 8, COULD IT BE THE CAUSE?)
------------------------------------------
Adapter 1
Video Adapter: NVIDIA GeForce GTS 250
Video Adapter Dedicated Video Memory: 519634944
Video Adapter Shared System Memory: 1878616064
------------------------------------------
Adapter 2
Video Adapter: Microsoft Basic Render Driver
Video Adapter Dedicated Video Memory: 0
Video Adapter Shared System Memory: 268435456
Here are the logs and max FPS values for each output resolution:
1280x720 max 15 FPS
Code:
=====Stream Start=====================================================================
Multithreaded optimizations: On
Base resolution: 1280x720
Output resolution: 1280x720
------------------------------------------
Loading up D3D10...
------------------------------------------
Using auxilary audio input: Headset (Record) (Creative USB Headset)
------------------------------------------
Audio Encoding: AAC
bitrate: 192
Using graphics capture
------------------------------------------
Video Encoding: x264
fps: 30
width: 1280, height: 720
preset: veryfast
CBR: no
max bitrate: 2192
buffer size: 2192
quality: 10
------------------------------------------
SharedTexCapture hooked
Total frames rendered: 97, number of frames that lagged: 72 (74.23%) (it's okay for some frames to lag)
=====Stream End=======================================================================
852x480 max 30 FPS
Code:
=====Stream Start=====================================================================
Multithreaded optimizations: On
Base resolution: 1280x720
Output resolution: 852x480
------------------------------------------
Loading up D3D10...
------------------------------------------
Using auxilary audio input: Headset (Record) (Creative USB Headset)
------------------------------------------
Audio Encoding: AAC
bitrate: 192
Using graphics capture
------------------------------------------
Video Encoding: x264
fps: 60
width: 852, height: 480
preset: veryfast
CBR: no
max bitrate: 2192
buffer size: 2192
quality: 10
------------------------------------------
SharedTexCapture hooked
Total frames rendered: 189, number of frames that lagged: 140 (74.07%) (it's okay for some frames to lag)
=====Stream End=======================================================================
640x360 max 41 FPS
Code:
=====Stream Start=====================================================================
Multithreaded optimizations: On
Base resolution: 1280x720
Output resolution: 640x360
------------------------------------------
Loading up D3D10...
------------------------------------------
Using auxilary audio input: Headset (Record) (Creative USB Headset)
------------------------------------------
Audio Encoding: AAC
bitrate: 192
Using graphics capture
------------------------------------------
Video Encoding: x264
fps: 60
width: 640, height: 360
preset: veryfast
CBR: no
max bitrate: 2192
buffer size: 2192
quality: 10
------------------------------------------
SharedTexCapture hooked
Total frames rendered: 422, number of frames that lagged: 332 (78.67%) (it's okay for some frames to lag)
=====Stream End=======================================================================
As I said above, I'm running Windows 8. Could it be the cause?
My CPU is on 50% when I play "DmC: Devil May Cry", so it's probably not the CPU. Could it be my GPU then? I'm getting an upgrade very soon either way.