tripletopper
Member
I'm trying to do a rotated screen for a capture card for pinball games. Because I do 3D stereoscopy I have my pixels meticulously counted to make sure that the left eye and right eye work in parallel as intended.
When I rotate the screen I noticed it doesn't quite fit. But when I change the width which (was the old length) by typing in a number of exact pixels I need, the ratio of the picture changes because the other dimension is constant until I change it.
Now there are times where I intentionally wanted to distort the picture so that I could do side by side half 3D presentations that are compatible with 2010's era 3D TVs. And there are other times where I want to keep the ratio.
There should be a checkbox by transformation/size which, if checked changes the other dimension to keep the same ratio, and if unchecked let you alter the ratio of the thing being transformed, keeping the other dimension constant.
When I rotate the screen I noticed it doesn't quite fit. But when I change the width which (was the old length) by typing in a number of exact pixels I need, the ratio of the picture changes because the other dimension is constant until I change it.
Now there are times where I intentionally wanted to distort the picture so that I could do side by side half 3D presentations that are compatible with 2010's era 3D TVs. And there are other times where I want to keep the ratio.
There should be a checkbox by transformation/size which, if checked changes the other dimension to keep the same ratio, and if unchecked let you alter the ratio of the thing being transformed, keeping the other dimension constant.