Nothing much to add here, if I click the menu option it just does nothing. This occurs in version 0.632b, regardless of 32 Bit or 64 Bit. As it's not mentioned in the log, let me add that the recording file is set to "Y:\OBS\Recording-$T.flv" on my system. Recording works so it's a valid path.
If you should need it, a random log file created by a preview:
If you should need it, a random log file created by a preview:
Code:
02:04:27: Open Broadcaster Software v0.632b - 64bit ( ^ω^)
02:04:27: -------------------------------
02:04:27: CPU Name: Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz
02:04:27: CPU Speed: 3400MHz
02:04:27: Physical Memory: 16269MB Total, 11279MB Free
02:04:27: stepping id: 9, model 58, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
02:04:27: monitor 1: pos={0, 0}, size={1920, 1080}
02:04:27: monitor 2: pos={1920, 0}, size={1280, 800}
02:04:27: monitor 3: pos={3200, 0}, size={800, 600}
02:04:27: Windows Version: 6.1 Build 7601 S
02:04:27: Aero is Enabled
02:04:27: -------------------------------
02:04:27: OBS Modules:
02:04:27: Base Address Module
02:04:27: 000000003FF80000 OBS.exe
02:04:27: 00000000F65D0000 OBSApi.dll
02:04:27: 00000000F8350000 DShowPlugin.dll
02:04:27: 00000000F8120000 GraphicsCapture.dll
02:04:27: 00000000F9E50000 NoiseGate.dll
02:04:27: 00000000F83E0000 PSVPlugin.dll
02:04:27: ------------------------------------------
02:04:27: Adapter 1
02:04:27: Video Adapter: NVIDIA GeForce GTX 670
02:04:27: Video Adapter Dedicated Video Memory: 2087387136
02:04:27: Video Adapter Shared System Memory: 2147807232
02:04:27: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
02:04:27: Video Adapter Output 2: pos={1920, 0}, size={1280, 800}, attached=true
02:04:27: ------------------------------------------
02:04:27: Adapter 2
02:04:27: Video Adapter: Intel(R) HD Graphics 4000
02:04:27: Video Adapter Dedicated Video Memory: 67108864
02:04:27: Video Adapter Shared System Memory: 1711276032
02:04:27: Video Adapter Output 1: pos={3200, 0}, size={800, 600}, attached=true
02:04:27: =====Stream Start: 2014-09-12, 02:04:27===============================================
02:04:27: Multithreaded optimizations: On
02:04:27: Base resolution: 1920x1080
02:04:27: Output resolution: 1920x1080
02:04:27: ------------------------------------------
02:04:27: Loading up D3D10 on NVIDIA GeForce GTX 670 (Adapter 1)...
02:04:27: ------------------------------------------
02:04:27: Audio Format: 48000 Hz
02:04:27: ------------------------------------------
02:04:27: Audio Channels: 2 Ch
02:04:27: Playback device {0.0.0.00000000}.{60144501-6647-432a-b688-02e2c75b08a2}
02:04:27: ------------------------------------------
02:04:27: Using desktop audio input: LineOut 1 - Main - An Realtek (Virtual Audio Cable)
02:04:27: Global Audio time adjust: 0
02:04:27: ------------------------------------------
02:04:27: Using auxilary audio input: LineIn 4 - OBS Aux (Virtual Audio Cable)
02:04:27: Mic time offset: 0
02:04:27: ------------------------------------------
02:04:27: Audio Encoding: AAC
02:04:27: bitrate: 320
02:04:27: ------------------------------------------
02:04:27: device: AVerMedia BDA Analog Capture Secondary,
02:04:27: device id \\?\pci#ven_1a0a&dev_6200&subsys_62011461&rev_01#4&10c350e0&0&00e0#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\{ede957b0-eaa5-4bf4-acf3-6e10cb4836c3},
02:04:27: chosen type: YUY2, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 166833-166833
02:04:27: use buffering: false - 0, fourCC: 'YUY2'
02:04:27:
02:04:27: Using directshow input
02:04:27: Scene buffering time set to 700
02:04:27: Found QSV hardware support
02:04:27: QSV: Using custom parameters
02:04:28: ------------------------------------------
02:04:28: QSV version 1.8 using MFX_IMPL_HARDWARE_ANY | MFX_IMPL_VIA_D3D9 (actual: MFX_IMPL_HARDWARE3 | MFX_IMPL_VIA_D3D9)
02:04:28: Using 13 bitstreams and 16 frame buffers
02:04:28: ------------------------------------------
02:04:28: Video Encoding: QSV
02:04:28: fps: 60
02:04:28: width: 1920, height: 1080
02:04:28: target-usage: MFX_TARGETUSAGE_7_BEST_SPEED
02:04:28: profile: MFX_PROFILE_AVC_HIGH
02:04:28: CBR: no
02:04:28: CFR: yes
02:04:28: max bitrate: 60000
02:04:28: buffer size: 60000
02:04:28: rate control: CQP
02:04:28: ------------------------------------------
02:04:28: Total frames encoded: 0, total frames duplicated: 0 (0.00%)
02:04:28: Total frames rendered: 21, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
02:04:28:
02:04:28: Profiler time results:
02:04:28:
02:04:28: ==============================================================
02:04:28: video thread frame - [100%] [avg time: 2.02 ms] [children: 5.25%] [unaccounted: 94.8%]
02:04:28: | scene->Preprocess - [0.099%] [avg time: 0.002 ms]
02:04:28: | GPU download and conversion - [5.15%] [avg time: 0.104 ms] [children: 5.05%] [unaccounted: 0.099%]
02:04:28: | | flush - [5.05%] [avg time: 0.102 ms]
02:04:28: ==============================================================
02:04:28:
02:04:28:
02:04:28: Profiler CPU results:
02:04:28:
02:04:28: ==============================================================
02:04:28: video thread frame - [cpu time: avg 0.742 ms, total 15.6 ms] [avg calls per frame: 1]
02:04:28: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
02:04:28: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
02:04:28: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
02:04:28: ==============================================================
02:04:28:
02:04:28: =====Stream End: 2014-09-12, 02:04:28=================================================
Last game capture log:
2014-09-12, 00:25:40: we're booting up:
00:25:40: CaptureThread: attached to process Hearthstone.exe
00:25:40: D3D9 Present
00:25:40: D3D9EndScene called
00:25:40: D3DPRESENT_PARAMETERS {
00:25:40: BackBufferWidth: 1920
00:25:40: BackBufferHeight: 1080
00:25:40: BackBufferFormat: D3DFMT_A8R8G8B8
00:25:40: BackBufferCount: 1
00:25:40: MultiSampleType: D3DMULTISAMPLE_NONE
00:25:40: MultiSampleQuality: 0
00:25:40: SwapEffect: D3DSWAPEFFECT_DISCARD
00:25:40: hDeviceWindow: 721898
00:25:40: Windowed: true
00:25:40: EnableAutoDepthStencil: false
00:25:40: AutoDepthStencilFormat: D3DFMT_D24S8
00:25:40: Flags: None
00:25:40: FullScreen_RefreshRateInHz: 0
00:25:40: PresentationInterval: 2147483648
00:25:40: };
00:25:40: successfully set up d3d9 hooks
00:25:40: D3D9Present called
00:25:40: GL Present
00:25:40: DirectDraw Present
00:25:40: (half life scientist) everything.. seems to be in order
00:25:40: DoD3D9GPUHook: success
00:25:40: D3DSURFACE_DESC {
00:25:40: Format: D3DFMT_A8R8G8B8
00:25:40: Type: D3DRTYPE_SURFACE
00:25:40: Usage: D3DUSAGE_RENDERTARGET
00:25:40: Pool: D3DPOOL_DEFAULT
00:25:40: MultiSampleType: D3DMULTISAMPLE_NONE
00:25:40: MultiSampleQuality: 0
00:25:40: Width: 1920
00:25:40: Height: 1080
00:25:40: };
00:25:40: successfully capturing d3d9 frames via GPU