Question / Help Motion Lagg in game, stream is fine. (League of Legends)

keviee007

New Member
Hello,

I was trying to stream some league of legends but the problem is: i get alot of motion lagg while streaming but my fps keeps around 100 FPS, and on the stream there is no visible lag.
I already checked the forum etc.

here is a little info about my pc + log files + speedtest

speedtest:


log file
Code:
Open Broadcaster Software v0.472b - 32bit (´・ω・`)
-------------------------------
CPU Name: Intel(R) Core(TM) i7 CPU         920  @ 2.67GHz
CPU Speed: 2672MHz
Physical Memory:  4095MB Total, 2939MB Free
stepping id: 5, model 10, family 6, type 0, extmodel 0, extfamily 0, HTT 1, logical cores 8, total cores 4
monitor 1: pos={0, 0}, size={1920, 1080}
monitor 2: pos={1920, 0}, size={1920, 1080}
Windows Version: 6.1 Build 7600 
Aero is Enabled
------------------------------------------
Adapter 1
  Video Adapter: AMD Radeon HD 7800 Series
  Video Adapter Dedicated Video Memory: 1056120832
  Video Adapter Shared System Memory: 2947606528
=====Stream Start=====================================================================
  Multithreaded optimizations: Off
  Base resolution: 1920x1080
  Output resolution: 1920x1080
------------------------------------------
Loading up D3D10...
Playback device Default
------------------------------------------
Using desktop audio input: Luidsprekers (Logitech G35 Headset)
Using 7.1 surround speaker setup (experimental)
------------------------------------------
Using auxilary audio input: Microfoon (Logitech G35 Headset)
------------------------------------------
Audio Encoding: AAC
    bitrate: 128
Using Monitor Capture
x264: using cpu capabilities: MMX2 SSE2Fast SSSE3 FastShuffle SSE4.2
x264: profile Constrained Baseline, level 4.1
------------------------------------------
Video Encoding: x264
    fps: 30
    width: 1920, height: 1080
    preset: ultrafast
    CBR: no
    CFR: no
    max bitrate: 30000
    buffer size: 5000
    quality: 10
------------------------------------------
Total frames rendered: 531, number of frames that lagged: 474 (89.27%) (it's okay for some frames to lag)
x264: frame I:3     Avg QP:23.21  size:271262
x264: frame P:504   Avg QP:18.20  size: 53647
x264: mb I  I16..4: 100.0%  0.0%  0.0%
x264: mb P  I16..4:  4.7%  0.0%  0.0%  P16..4: 30.6%  0.0%  0.0%  0.0%  0.0%    skip:64.7%
x264: coded y,uvDC,uvAC intra: 78.6% 69.8% 38.8% inter: 17.7% 15.5% 5.4%
x264: i16 v,h,dc,p: 18% 24% 41% 17%
x264: i8c dc,h,v,p: 44% 26% 20% 10%
x264: kb/s:9446.90
=====Stream End=======================================================================
=====Stream Start=====================================================================
  Multithreaded optimizations: Off
  Base resolution: 1920x1080
  Output resolution: 1920x1080
------------------------------------------
Loading up D3D10...
Playback device Default
------------------------------------------
Using desktop audio input: Luidsprekers (Logitech G35 Headset)
Using 7.1 surround speaker setup (experimental)
------------------------------------------
Using auxilary audio input: Microfoon (Logitech G35 Headset)
------------------------------------------
Audio Encoding: AAC
    bitrate: 128
Using Monitor Capture
x264: using cpu capabilities: MMX2 SSE2Fast SSSE3 FastShuffle SSE4.2
x264: profile Constrained Baseline, level 4.1
------------------------------------------
Video Encoding: x264
    fps: 30
    width: 1920, height: 1080
    preset: ultrafast
    CBR: no
    CFR: no
    max bitrate: 30000
    buffer size: 5000
    quality: 10
------------------------------------------
Total frames rendered: 975, number of frames that lagged: 906 (92.92%) (it's okay for some frames to lag)
x264: frame I:4     Avg QP:22.74  size:274764
x264: frame P:946   Avg QP:11.27  size: 17062
x264: mb I  I16..4: 100.0%  0.0%  0.0%
x264: mb P  I16..4:  0.1%  0.0%  0.0%  P16..4: 32.2%  0.0%  0.0%  0.0%  0.0%    skip:67.6%
x264: coded y,uvDC,uvAC intra: 57.1% 14.7% 12.9% inter: 25.6% 5.1% 0.3%
x264: i16 v,h,dc,p: 28% 35% 36%  1%
x264: i8c dc,h,v,p: 76% 14%  9%  0%
x264: kb/s:3025.31
=====Stream End=======================================================================
=====Stream Start=====================================================================
  Multithreaded optimizations: Off
  Base resolution: 1920x1080
  Output resolution: 1920x1080
------------------------------------------
Loading up D3D10...
Playback device Default
------------------------------------------
Using desktop audio input: Luidsprekers (Logitech G35 Headset)
Using 7.1 surround speaker setup (experimental)
------------------------------------------
Using auxilary audio input: Microfoon (Logitech G35 Headset)
------------------------------------------
Audio Encoding: AAC
    bitrate: 128
Using Monitor Capture
x264: using cpu capabilities: MMX2 SSE2Fast SSSE3 FastShuffle SSE4.2
x264: profile Constrained Baseline, level 4.1
------------------------------------------
Video Encoding: x264
    fps: 30
    width: 1920, height: 1080
    preset: ultrafast
    CBR: no
    CFR: no
    max bitrate: 30000
    buffer size: 5000
    quality: 10
------------------------------------------
Total frames rendered: 325, number of frames that lagged: 293 (90.15%) (it's okay for some frames to lag)
x264: frame I:2     Avg QP:21.06  size:258892
x264: frame P:297   Avg QP:12.32  size: 15254
x264: mb I  I16..4: 100.0%  0.0%  0.0%
x264: mb P  I16..4:  1.4%  0.0%  0.0%  P16..4: 18.5%  0.0%  0.0%  0.0%  0.0%    skip:80.1%
x264: coded y,uvDC,uvAC intra: 48.7% 21.5% 17.2% inter: 12.3% 5.2% 0.8%
x264: i16 v,h,dc,p: 44% 39% 16%  1%
x264: i8c dc,h,v,p: 65% 21% 14%  0%
x264: kb/s:2915.29
=====Stream End=======================================================================
=====Stream Start=====================================================================
  Multithreaded optimizations: Off
  Base resolution: 1920x1080
  Output resolution: 1920x1080
------------------------------------------
Loading up D3D10...
Playback device Default
------------------------------------------
Using desktop audio input: Luidsprekers (Logitech G35 Headset)
Using 7.1 surround speaker setup (experimental)
------------------------------------------
Using auxilary audio input: Microfoon (Logitech G35 Headset)
------------------------------------------
Audio Encoding: AAC
    bitrate: 128
Using Monitor Capture
x264: using cpu capabilities: MMX2 SSE2Fast SSSE3 FastShuffle SSE4.2
x264: profile Constrained Baseline, level 4.1
------------------------------------------
Video Encoding: x264
    fps: 30
    width: 1920, height: 1080
    preset: ultrafast
    CBR: no
    CFR: no
    max bitrate: 30000
    buffer size: 5000
    quality: 10
------------------------------------------
Total frames rendered: 112, number of frames that lagged: 109 (97.32%) (it's okay for some frames to lag)
x264: frame I:1     Avg QP:24.01  size:206969
x264: frame P:86    Avg QP:11.45  size: 23190
x264: mb I  I16..4: 100.0%  0.0%  0.0%
x264: mb P  I16..4:  0.5%  0.0%  0.0%  P16..4: 38.1%  0.0%  0.0%  0.0%  0.0%    skip:61.4%
x264: coded y,uvDC,uvAC intra: 52.2% 12.7% 11.3% inter: 29.5% 6.3% 0.8%
x264: i16 v,h,dc,p: 33% 34% 32%  1%
x264: i8c dc,h,v,p: 80% 13%  7%  0%
x264: kb/s:4044.62
=====Stream End=======================================================================
=====Stream Start=====================================================================
  Multithreaded optimizations: Off
  Base resolution: 1920x1080
  Output resolution: 1920x1080
------------------------------------------
Loading up D3D10...
Playback device Default
------------------------------------------
Using desktop audio input: Luidsprekers (Logitech G35 Headset)
Using 7.1 surround speaker setup (experimental)
------------------------------------------
Using auxilary audio input: Microfoon (Logitech G35 Headset)
------------------------------------------
Audio Encoding: AAC
    bitrate: 128
Using Monitor Capture
x264: using cpu capabilities: MMX2 SSE2Fast SSSE3 FastShuffle SSE4.2
x264: profile Constrained Baseline, level 4.1
------------------------------------------
Video Encoding: x264
    fps: 30
    width: 1920, height: 1080
    preset: ultrafast
    CBR: no
    CFR: no
    max bitrate: 30000
    buffer size: 5000
    quality: 10
------------------------------------------
Using RTMP service: Twitch / Justin.tv
  Server selection: rtmp://live-ams.justin.tv/app
bufferTime: 1789, outputRateWindowTime: 1000, dropThreshold: 2289
RTMPPublisher::BufferedSend: Socket buffer is full (3853919 / 3856384 bytes), waiting to send 4104 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (3853919 / 3856384 bytes), waiting to send 4104 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (3854053 / 3856384 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Increasing socket send buffer to ISB 524288
RTMPPublisher::BufferedSend: Socket buffer is full (3854053 / 3856384 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (3853232 / 3856384 bytes), waiting to send 4097 bytes
RTMPPublisher::BufferedSend: Socket buffer is full (3853232 / 3856384 bytes), waiting to send 4097 bytes
Total frames rendered: 10419, number of frames that lagged: 9443 (90.63%) (it's okay for some frames to lag)
RTMPPublisher::SocketLoop: Aborting due to loop exit
librtmp error: WriteN, RTMP send error 10035 (79 bytes)
librtmp error: WriteN, RTMP send error 10038 (42 bytes)
Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 371 (3.6%), Total 371 (3.6%)
x264: frame I:42    Avg QP:22.92  size:299351
x264: frame P:10352 Avg QP:12.99  size: 24787
x264: mb I  I16..4: 100.0%  0.0%  0.0%
x264: mb P  I16..4:  0.7%  0.0%  0.0%  P16..4: 28.6%  0.0%  0.0%  0.0%  0.0%    skip:70.7%
x264: coded y,uvDC,uvAC intra: 67.7% 48.2% 32.4% inter: 20.4% 6.1% 1.5%
x264: i16 v,h,dc,p: 29% 27% 35%  9%
x264: i8c dc,h,v,p: 56% 22% 15%  6%
x264: kb/s:4326.10
=====Stream End=======================================================================

Profiler results:

==============================================================
frame - [100%] [avg time: 47.703 ms] [avg calls per frame: 1] [children: 99.8%] [unaccounted: 0.231%]
| scene->Preprocess - [92.4%] [avg time: 44.079 ms] [avg calls per frame: 1]
| video encoding and uploading - [7.37%] [avg time: 3.514 ms] [avg calls per frame: 1] [children: 7.32%] [unaccounted: 0.0503%]
| | CopyResource - [0.0021%] [avg time: 0.001 ms] [avg calls per frame: 0]
| | conversion to 4:2:0 - [4.41%] [avg time: 2.105 ms] [avg calls per frame: 0]
| | call to encoder - [2.86%] [avg time: 1.364 ms] [avg calls per frame: 0]
| | sending stuff out - [0.0419%] [avg time: 0.02 ms] [avg calls per frame: 0]
==============================================================

i already used the settings estimator but still i got the motion lag, so is there anything to do about it or is my pc just not good enough for this type of streaming. i also tryed lower quality but without any success.

*i am sorry for bad grammar, i am not english*

I hope someone can help me out.
 

Krazy

Town drunk
You are using monitor capture with Aero enabled. If you need to use Monitor Capture, Aero needs to be disabled on Windows 7.

However, for LoL, I really recommend a two scene set up. One with monitor or window capture for the menus and stuff, and a second, separate scene using Game Capture for when you are actually in game.

Once that is set up, you should use this plugin: viewtopic.php?f=11&t=1785 and it will automatically switch scenes for you!
 
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