23:33:20: Open Broadcaster Software v0.655b - 64bit ( ^ω^)
23:33:20: -------------------------------
23:33:20: CPU Name: Intel(R) Core(TM) i5-4200U CPU @ 1.60GHz
23:33:20: CPU Speed: 2295MHz
23:33:20: Physical Memory: 6026MB Total, 3978MB Free
23:33:20: stepping id: 1, model 69, family 6, type 0, extmodel 2, extfamily 0, HTT 1, logical cores 4, total cores 2
23:33:20: monitor 1: pos={0, 0}, size={1366, 768}
23:33:20: Windows Version: 10.0 Build 10240 (revision 16384)
23:33:20: Aero is Enabled
23:33:20: -------------------------------
23:33:20: OBS Modules:
23:33:20: Base Address Module
23:33:20: 0000000073430000 OBS.exe
23:33:20: 0000000046FF0000 OBSApi.dll
23:33:20: 0000000059BE0000 DShowPlugin.dll
23:33:20: 0000000046FB0000 GraphicsCapture.dll
23:33:20: 00000000604F0000 NoiseGate.dll
23:33:20: 00000000474F0000 PSVPlugin.dll
23:33:20: 0000000046F80000 scenesw.dll
23:33:20: ------------------------------------------
23:33:20: Adapter 1
23:33:20: Video Adapter: NVIDIA GeForce 820M
23:33:20: Video Adapter Dedicated Video Memory: 2093608960
23:33:20: Video Adapter Shared System Memory: 2147168256
23:33:20: Video Adapter Output 1: pos={0, 0}, size={1366, 768}, attached=true
23:33:20: ------------------------------------------
23:33:20: Adapter 2
23:33:20: Video Adapter: Intel(R) HD Graphics Family
23:33:20: Video Adapter Dedicated Video Memory: 117964800
23:33:20: Video Adapter Shared System Memory: 3159552000
23:33:20: =====Stream Start: 2015-09-18, 23:33:20===============================================
23:33:20: Multithreaded optimizations: Off
23:33:20: Base resolution: 1360x768
23:33:20: Output resolution: 1360x768
23:33:20: ------------------------------------------
23:33:20: Loading up D3D10 on NVIDIA GeForce 820M (Adapter 1)...
23:33:20: ------------------------------------------
23:33:20: Audio Format: 48000 Hz
23:33:20: ------------------------------------------
23:33:20: Audio Channels: 2 Ch
23:33:21: Playback device {0.0.0.00000000}.{f44ddbdd-5c97-451d-9701-35ae8eea3563}
23:33:21: ------------------------------------------
23:33:21: Using desktop audio input: Speakers (Realtek High Definition Audio)
23:33:21: Global Audio time adjust: 200
23:33:21: ------------------------------------------
23:33:21: Using auxilary audio input: Microphone (Realtek High Definition Audio)
23:33:21: Mic time offset: 250
23:33:21: ------------------------------------------
23:33:21: Audio Encoding: AAC
23:33:21: bitrate: 128
23:33:21: Using graphics capture
23:33:21: Scene buffering time set to 60
23:33:22: Found QSV hardware support
23:33:24: ------------------------------------------
23:33:24: QSV version 1.8 using MFX_IMPL_HARDWARE_ANY | MFX_IMPL_VIA_D3D11 (actual: MFX_IMPL_HARDWARE2 | MFX_IMPL_VIA_D3D11)
23:33:24: Using 14 bitstreams and 14 frame buffers
23:33:24: ------------------------------------------
23:33:24: Video Encoding: QSV
23:33:24: fps: 60
23:33:24: width: 1360, height: 768
23:33:24: target-usage: MFX_TARGETUSAGE_4_BALANCED
23:33:24: profile: MFX_PROFILE_AVC_HIGH
23:33:24: CBR: no
23:33:24: CFR: no
23:33:24: max bitrate: 20000
23:33:24: buffer size: 20000
23:33:24: rate control: VBR
23:33:24: ------------------------------------------
23:33:24: Syncing audio to video time (WARNING: you should not be doing this if you are just having webcam desync, that's a separate issue)
23:33:24: Recalculated bframe_delay: 3, init_pts.Num: 3
Warning -- bframe_delay=3 >= init_pts.Num=3
23:33:34: Trying to hook process: NitronicRush.exe
23:33:36: SharedTexCapture hooked
23:33:57: Total frames encoded: 1992, total frames duplicated: 143 (7.18%)
23:33:57: Total frames rendered: 1867, number of late frames: 40 (2.14%) (it's okay for some frames to be late)
23:33:57:
23:33:57: Profiler time results:
23:33:57:
23:33:57: ==============================================================
23:33:57: video thread frame - [100%] [avg time: 4.279 ms] [children: 77.7%] [unaccounted: 22.3%]
23:33:57: | scene->Preprocess - [0.0467%] [avg time: 0.002 ms]
23:33:57: | GPU download and conversion - [77.6%] [avg time: 3.322 ms] [children: 34.8%] [unaccounted: 42.8%]
23:33:57: | | flush - [4.84%] [avg time: 0.207 ms]
23:33:57: | | CopyResource - [0.0467%] [avg time: 0.002 ms]
23:33:57: | | conversion to 4:2:0 - [29.9%] [avg time: 1.28 ms] [children: 29.4%] [unaccounted: 0.467%]
23:33:57: | | | Convert444toNV12 - [29.4%] [avg time: 1.26 ms]
23:33:57: encoder thread frame - [100%] [avg time: 0.207 ms] [children: 83.1%] [unaccounted: 16.9%]
23:33:57: | QueueEncodeTask - [23.2%] [avg time: 0.048 ms]
23:33:57: | ProcessEncodedFrame - [35.3%] [avg time: 0.073 ms]
23:33:57: | sending stuff out - [24.6%] [avg time: 0.051 ms]
23:33:57: ==============================================================
23:33:57:
23:33:57:
23:33:57: Profiler CPU results:
23:33:57:
23:33:57: ==============================================================
23:33:57: video thread frame - [cpu time: avg 1.297 ms, total 2421.88 ms] [avg calls per frame: 1]
23:33:57: | scene->Preprocess - [cpu time: avg 0.008 ms, total 15.625 ms] [avg calls per frame: 1]
23:33:57: | GPU download and conversion - [cpu time: avg 1.28 ms, total 2390.63 ms] [avg calls per frame: 1]
23:33:57: | | flush - [cpu time: avg 0.2 ms, total 375 ms] [avg calls per frame: 1]
23:33:57: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
23:33:57: | | conversion to 4:2:0 - [cpu time: avg 1.068 ms, total 1984.38 ms] [avg calls per frame: 1]
23:33:57: | | | Convert444toNV12 - [cpu time: avg 1.034 ms, total 1921.88 ms] [avg calls per frame: 1]
23:33:57: encoder thread frame - [cpu time: avg 0.031 ms, total 62.5 ms] [avg calls per frame: 1]
23:33:57: | QueueEncodeTask - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
23:33:57: | ProcessEncodedFrame - [cpu time: avg 0.015 ms, total 31.25 ms] [avg calls per frame: 1]
23:33:57: | sending stuff out - [cpu time: avg 0.007 ms, total 15.625 ms] [avg calls per frame: 1]
23:33:57: ==============================================================
23:33:57:
23:33:57: =====Stream End: 2015-09-18, 23:33:57=================================================