Bug Report Could not initialize audio client, error = 800700E

Nee268

New Member
So my OBS was working fine last night when I was streaming, but now it's throwing an error

Could not initialize audio client, error = 8007000E
 

Lain

Forum Admin
Lain
Forum Moderator
Developer
This error code means "insufficient memory", which is unusual for audio. Not sure why it would do that, though usually it's definitely a good hint at what's going on with the system at least.
 

Majikian

New Member
I've been getting this error consistently when trying Game Capture on League of Legends. I haven't seen any other memory issues on this system and the issue persists on system restart. No issues streaming other applications.

Code:
20:53:43: Open Broadcaster Software v0.625b - 64bit ( ^ω^)
20:53:43: -------------------------------
20:53:43: CPU Name: Intel(R) Core(TM) i5 CPU 750 @ 2.67GHz
20:53:43: CPU Speed: 2664MHz
20:53:43: Physical Memory: 8183MB Total, 2278MB Free
20:53:43: stepping id: 5, model 30, family 6, type 0, extmodel 0, extfamily 0, HTT 1, logical cores 4, total cores 4
20:53:43: monitor 1: pos={0, 0}, size={1920, 1080}
20:53:43: monitor 2: pos={1920, 0}, size={1920, 1080}
20:53:43: monitor 3: pos={-1920, 0}, size={1920, 1080}
20:53:43: Windows Version: 6.1 Build 7601 S
20:53:43: Aero is Enabled
20:53:43: -------------------------------
20:53:43: OBS Modules:
20:53:43: Base Address Module
20:53:43: 000000003FB40000 OBS.exe
20:53:43: 00000000D8080000 OBSApi.dll
20:53:43: 00000000D9F80000 DShowPlugin.dll
20:53:43: 00000000D9430000 GraphicsCapture.dll
20:53:43: 00000000D9400000 NoiseGate.dll
20:53:43: 00000000D93D0000 PSVPlugin.dll
20:53:43: ------------------------------------------
20:53:43: Adapter 1
20:53:43: Video Adapter: AMD Radeon HD 5700 Series
20:53:43: Video Adapter Dedicated Video Memory: 1063067648
20:53:43: Video Adapter Shared System Memory: 4022034432
20:53:43: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
20:53:43: Video Adapter Output 2: pos={1920, 0}, size={1920, 1080}, attached=true
20:53:43: Video Adapter Output 3: pos={-1920, 0}, size={1920, 1080}, attached=true
20:53:43: =====Stream Start: 2014-08-09, 20:53:43===============================================
20:53:43: Multithreaded optimizations: On
20:53:43: Base resolution: 1920x1080
20:53:43: Output resolution: 1920x1080
20:53:43: ------------------------------------------
20:53:43: Loading up D3D10 on AMD Radeon HD 5700 Series (Adapter 1)...
20:53:43: ------------------------------------------
20:53:43: Audio Format: 48000 Hz
20:53:43: ------------------------------------------
20:53:43: Audio Channels: 2 Ch
20:53:43: Playback device Default
20:53:43: ------------------------------------------
20:53:43: Using desktop audio input: Logitech Headset (4- Logitech G35 Headset)
20:53:43: Global Audio time adjust: 0
20:53:43: Using 7.1 surround speaker setup
20:53:43: ------------------------------------------
20:53:43: Using auxilary audio input: Mic Logitech Headset (4- Logitech G35 Headset)
20:53:43: Mic time offset: 0
20:53:43: ------------------------------------------
20:53:43: Audio Encoding: AAC
20:53:43: bitrate: 128
20:53:43: Using graphics capture
20:53:43: Trying to hook process: League of Legends.exe
20:53:43: Scene buffering time set to 700

Error: Could not initialize audio client, error = 8007000E


Last Game Capture Log:
2014-08-09, 20:53:43: we're booting up:
20:53:43: CaptureThread: attached to process League of Legends.exe
20:53:43: D3D9 Present
20:53:43: D3D9EndScene called
20:53:43: D3DPRESENT_PARAMETERS {
20:53:43: BackBufferWidth: 1920
20:53:43: BackBufferHeight: 1080
20:53:43: BackBufferFormat: D3DFMT_X8R8G8B8
20:53:43: BackBufferCount: 1
20:53:43: MultiSampleType: D3DMULTISAMPLE_NONE
20:53:43: MultiSampleQuality: 0
20:53:43: SwapEffect: D3DSWAPEFFECT_DISCARD
20:53:43: hDeviceWindow: 2294966
20:53:43: Windowed: true
20:53:43: EnableAutoDepthStencil: true
20:53:43: AutoDepthStencilFormat: D3DFMT_D24S8
20:53:43: Flags: D3DPRESENTFLAG_DISCARD_DEPTHSTENCIL
20:53:43: FullScreen_RefreshRateInHz: 0
20:53:43: PresentationInterval: 0
20:53:43: };
20:53:43: successfully set up d3d9 hooks
20:53:43: D3D9Present called
20:53:43: DXGI Present
20:53:43: GL Present
20:53:43: (half life scientist) everything.. seems to be in order
20:53:43: DoD3D9GPUHook: success
20:54:13: ---------------------- Cleared D3D9 Capture ----------------------
20:54:13: D3D9EndScene called
20:54:13: D3D9Present called
20:54:19: D3D9Reset called
20:54:19: ---------------------- Cleared D3D9 Capture ----------------------
20:54:20: successfully set up d3d9 hooks
20:54:20: D3D9EndScene called
20:54:20: D3D9Present called
 
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