Bug Report Bug report about flashing/flickering error with Game capture? (Updated: 24.10.2015)

MultiGamerClub

New Member
So, been trying to figure out how to record stuff from my pc, turns out thats a huge failure as this image keeps flashing/flickering when i try to game capture mode..

Any clues what this is?

CSCP2ZHWIAA5iUh.png


LOGS:
Last game capture log:
2015-10-24, 00:17:49: we're booting up:
00:17:49: CaptureThread: attached to process javaw.exe
00:17:49: GL Present
00:17:49: DirectDraw capture: Windows 8 not supported yet
00:17:49: (half life scientist) everything.. seems to be in order
00:18:38: SwapBuffers(385947390) Called
00:18:38: NV Capture available
00:18:38: FBO available
00:18:38: setting up gl data
00:18:38: share device: 1087002240
00:18:38: share texture: 8623024
00:18:38: share device handle: 546346736
00:18:38: share texture handle: 1087086624
00:18:38: DoGLGPUHook: success
00:18:38: wglSwapBuffers(385947390) Called
00:20:59: stop requested, terminating gl capture
00:20:59: ---------------------- Cleared OpenGL Capture ----------------------
00:20:59: share device: 1086297680
00:20:59: share texture: 8618800
00:20:59: share device handle: 546350896
00:20:59: share texture handle: 1087031184
00:20:59: DoGLGPUHook: success
00:20:59: wglSwapBuffers(385947390) Called
00:20:59: setting up gl data
00:20:59: SwapBuffers(385947390) Called
00:21:01: DirectDraw capture: Windows 8 not supported yet
00:21:03: stop requested, terminating gl capture
00:21:03: ---------------------- Cleared OpenGL Capture ----------------------
00:21:03: wglSwapBuffers(385947390) Called
00:21:03: setting up gl data
00:21:03: SwapBuffers(385947390) Called
00:21:05: DirectDraw capture: Windows 8 not supported yet
00:21:07: share device: 546375392
00:21:07: share texture: 8616688
00:21:07: share device handle: 546352576
00:21:07: share texture handle: 1087031184
00:21:07: DoGLGPUHook: success
00:21:13: stop requested, terminating gl capture
00:21:13: ---------------------- Cleared OpenGL Capture ----------------------
00:21:13: share device: 1086569040
00:21:13: share texture: 8616688
00:21:13: share device handle: 546352176
00:21:13: share texture handle: 1087031184
00:21:13: DoGLGPUHook: success
00:21:13: wglSwapBuffers(385947390) Called
00:21:13: setting up gl data
00:21:13: SwapBuffers(385947390) Called
00:21:13: DirectDraw capture: Windows 8 not supported yet
00:21:16: stop requested, terminating gl capture
00:21:16: ---------------------- Cleared OpenGL Capture ----------------------
00:21:16: wglSwapBuffers(385947390) Called
00:21:16: setting up gl data
00:21:16: SwapBuffers(385947390) Called
00:21:17: DirectDraw capture: Windows 8 not supported yet

Edit:
I check the thing about flickering here:
https://obsproject.com/forum/threads/texture-map-error-read-this-first.29014/

And ive conluded this:
1. I have the latest AMD drivers.

2. Downgrading doesnt solve the problem either do i know if it will work, ive only had bad situations downgrading.

3. The temperature of the GPU is from MINIMUM 52c to 59c MAX.

4. I have never overclocked any GPU or CPU.

5. I dont use monitor capture, i can only use Game Capture as its the only one where its not Black screen.

6. I only have one GPU.

7. "Risk" Raise the cpu voltage, i have no clue to do this.

8. TdrDelay - Think i know something about this in Advanced, but id rather not try to configure things i have no knowledge of.

9. I just changed my PSU to something stronger and way better than my last one to handle my GPU, CPU and the startup aswell.

10. I just changed my GPU aswell from an AMD 7700 HD to a R9 380 Gaming GDDR5 and i have no resources to change GPU or CPU.

That's it i guess for now.
 

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Last edited:

R1CH

Forum Admin
Developer
This is a known issue with R9 series. You have to wait for a fixed driver from AMD.
 
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