00:16:38: Open Broadcaster Software v0.611b - 32bit (´・ω・`)
00:16:38: -------------------------------
00:16:38: CPU Name: AMD A8-5500 APU with Radeon(tm) HD Graphics
00:16:38: CPU Speed: 3200MHz
00:16:38: Physical Memory: 4095MB Total, 4095MB Free
00:16:38: stepping id: 1, model 16, family 21, type 0, extmodel 0, extfamily 3, HTT 1, logical cores 4, total cores 2
00:16:38: monitor 1: pos={0, 0}, size={1680, 1050}
00:16:38: Windows Version: 6.2 Build 9200
00:16:38: Aero is Enabled
00:16:38: -------------------------------
00:16:38: OBS Modules:
00:16:38: Base Address Module
00:16:38: 01240000 OBS.exe
00:16:38: 57AB0000 OBSApi.dll
00:16:38: 5C410000 DShowPlugin.dll
00:16:38: 5D670000 GraphicsCapture.dll
00:16:38: 58160000 NoiseGate.dll
00:16:38: 58140000 PSVPlugin.dll
00:16:38: ------------------------------------------
00:16:38: Adapter 1
00:16:38: Video Adapter: AMD Radeon HD 7400M Series
00:16:38: Video Adapter Dedicated Video Memory: 1061363712
00:16:38: Video Adapter Shared System Memory: 3233538048
00:16:38: Video Adapter Output 1: pos={0, 0}, size={1680, 1050}, attached=true
00:16:38: ------------------------------------------
00:16:38: Adapter 2
00:16:38: Video Adapter: AMD Radeon HD 7560D
00:16:38: Video Adapter Dedicated Video Memory: 522162176
00:16:38: Video Adapter Shared System Memory: 3740053504
00:16:38: =====Stream Start: 2014-02-18, 00:16:38===============================================
00:16:38: Multithreaded optimizations: On
00:16:38: Base resolution: 1680x1050
00:16:38: Output resolution: 744x466
00:16:38: ------------------------------------------
00:16:38: Loading up D3D10 on AMD Radeon HD 7560D (Adapter 2)...
00:16:38: ------------------------------------------
00:16:38: Audio Format: 48000hz
00:16:38: Playback device Default
00:16:38: ------------------------------------------
00:16:38: Using desktop audio input: Speakers (Realtek High Definition Audio)
00:16:38: ------------------------------------------
00:16:38: Using auxilary audio input: Microphone (Realtek High Definition Audio)
00:16:38: ------------------------------------------
00:16:38: Audio Encoding: AAC
00:16:38: bitrate: 128
00:16:38: Using graphics capture
00:16:38: Using bitmap image
00:16:38: Scene buffering time set to 400
00:16:38: ------------------------------------------
00:16:38: Video Encoding: x264
00:16:38: fps: 30
00:16:38: width: 744, height: 466
00:16:38: preset: veryfast
00:16:38: profile: main
00:16:38: keyint: 60
00:16:38: CBR: yes
00:16:38: CFR: no
00:16:38: max bitrate: 1500
00:16:38: buffer size: 2500
00:16:38: ------------------------------------------
00:16:42: Total frames encoded: 108, total frames duplicated: 0 (0.00%)
00:16:42: Total frames rendered: 112, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
00:16:42:
00:16:42: Profiler time results:
00:16:42:
00:16:42: ==============================================================
00:16:42: video thread frame - [100%] [avg time: 0.902 ms] [children: 12.7%] [unaccounted: 87.3%]
00:16:42: | scene->Preprocess - [0.222%] [avg time: 0.002 ms]
00:16:42: | GPU download and conversion - [12.5%] [avg time: 0.113 ms] [children: 10.6%] [unaccounted: 1.88%]
00:16:42: | | flush - [8.87%] [avg time: 0.08 ms]
00:16:42: | | CopyResource - [1.44%] [avg time: 0.013 ms]
00:16:42: | | conversion to 4:2:0 - [0.333%] [avg time: 0.003 ms]
00:16:42: Convert444Thread - [100%] [avg time: 0.407 ms] [children: 98%] [unaccounted: 1.97%]
00:16:42: | Convert444toNV12 - [98%] [avg time: 0.399 ms]
00:16:42: encoder thread frame - [100%] [avg time: 0.896 ms] [children: 0.335%] [unaccounted: 99.7%]
00:16:42: | sending stuff out - [0.335%] [avg time: 0.003 ms]
00:16:42: ==============================================================
00:16:42:
00:16:42:
00:16:42: Profiler CPU results:
00:16:42:
00:16:42: ==============================================================
00:16:42: video thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
00:16:42: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
00:16:42: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
00:16:42: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
00:16:42: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
00:16:42: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
00:16:42: Convert444Thread - [cpu time: avg 0.321 ms, total 31.2 ms] [avg calls per frame: 1]
00:16:42: | Convert444toNV12 - [cpu time: avg 0.321 ms, total 31.2 ms] [avg calls per frame: 1]
00:16:42: encoder thread frame - [cpu time: avg 0.162 ms, total 15.6 ms] [avg calls per frame: 1]
00:16:42: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
00:16:42: ==============================================================
00:16:42:
00:16:42: =====Stream End: 2014-02-18, 00:16:42=================================================
00:20:05: =====Stream Start: 2014-02-18, 00:20:05===============================================
00:20:05: Multithreaded optimizations: On
00:20:05: Base resolution: 1680x1050
00:20:05: Output resolution: 744x466
00:20:05: ------------------------------------------
00:20:05: Loading up D3D10 on AMD Radeon HD 7560D (Adapter 2)...
00:20:05: ------------------------------------------
00:20:05: Audio Format: 48000hz
00:20:05: Playback device Default
00:20:05: ------------------------------------------
00:20:05: Using desktop audio input: Speakers (Realtek High Definition Audio)
00:20:05: ------------------------------------------
00:20:05: Using auxilary audio input: Microphone (Realtek High Definition Audio)
00:20:05: ------------------------------------------
00:20:05: Audio Encoding: AAC
00:20:05: bitrate: 128
00:20:05: Using graphics capture
00:20:06: Using bitmap image
00:20:06: Scene buffering time set to 400
00:20:06: ------------------------------------------
00:20:06: Video Encoding: x264
00:20:06: fps: 30
00:20:06: width: 744, height: 466
00:20:06: preset: veryfast
00:20:06: profile: main
00:20:06: keyint: 60
00:20:06: CBR: yes
00:20:06: CFR: no
00:20:06: max bitrate: 1500
00:20:06: buffer size: 2500
00:20:06: ------------------------------------------
Warning -- D3D10Texture::CreateFromSharedHandle: Failed to open shared handle, result = 0x80070057
Warning -- SharedTexCapture::Init: Could not create shared texture
00:20:18: Using graphics capture
Warning -- D3D10Texture::CreateFromSharedHandle: Failed to open shared handle, result = 0x80070057
Warning -- SharedTexCapture::Init: Could not create shared texture
00:20:31: Using bitmap image
00:20:41: Total frames encoded: 1046, total frames duplicated: 0 (0.00%)
00:20:41: Total frames rendered: 1051, number of late frames: 1 (0.10%) (it's okay for some frames to be late)
00:20:41:
00:20:41: Profiler time results:
00:20:41:
00:20:41: ==============================================================
00:20:41: video thread frame - [100%] [avg time: 0.575 ms] [children: 18.6%] [unaccounted: 81.4%]
00:20:41: | scene->Preprocess - [0.348%] [avg time: 0.002 ms]
00:20:41: | GPU download and conversion - [18.3%] [avg time: 0.105 ms] [children: 15%] [unaccounted: 3.3%]
00:20:41: | | flush - [12%] [avg time: 0.069 ms]
00:20:41: | | CopyResource - [2.43%] [avg time: 0.014 ms]
00:20:41: | | conversion to 4:2:0 - [0.522%] [avg time: 0.003 ms]
00:20:41: Convert444Thread - [100%] [avg time: 0.402 ms] [children: 97.5%] [unaccounted: 2.49%]
00:20:41: | Convert444toNV12 - [97.5%] [avg time: 0.392 ms]
00:20:41: encoder thread frame - [100%] [avg time: 0.752 ms] [children: 0.399%] [unaccounted: 99.6%]
00:20:41: | sending stuff out - [0.399%] [avg time: 0.003 ms]
00:20:41: ==============================================================
00:20:41:
00:20:41:
00:20:41: Profiler CPU results:
00:20:41:
00:20:41: ==============================================================
00:20:41: video thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
00:20:41: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
00:20:41: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
00:20:41: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
00:20:41: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
00:20:41: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
00:20:41: Convert444Thread - [cpu time: avg 0.135 ms, total 140.4 ms] [avg calls per frame: 1]
00:20:41: | Convert444toNV12 - [cpu time: avg 0.135 ms, total 140.4 ms] [avg calls per frame: 1]
00:20:41: encoder thread frame - [cpu time: avg 0.12 ms, total 124.8 ms] [avg calls per frame: 1]
00:20:41: | sending stuff out - [cpu time: avg 0.015 ms, total 15.6 ms] [avg calls per frame: 1]
00:20:41: ==============================================================
00:20:41:
00:20:41: =====Stream End: 2014-02-18, 00:20:41=================================================
00:21:02: =====Stream Start: 2014-02-18, 00:21:02===============================================
00:21:02: Multithreaded optimizations: On
00:21:02: Base resolution: 1680x1050
00:21:02: Output resolution: 744x466
00:21:02: ------------------------------------------
00:21:02: Loading up D3D10 on AMD Radeon HD 7560D (Adapter 2)...
00:21:02: ------------------------------------------
00:21:02: Audio Format: 48000hz
00:21:02: Playback device Default
00:21:02: ------------------------------------------
00:21:02: Using desktop audio input: Speakers (Realtek High Definition Audio)
00:21:02: ------------------------------------------
00:21:02: Using auxilary audio input: Microphone (Realtek High Definition Audio)
00:21:02: ------------------------------------------
00:21:02: Audio Encoding: AAC
00:21:02: bitrate: 128
00:21:02: Using graphics capture
00:21:02: Using bitmap image
00:21:02: Scene buffering time set to 400
00:21:02: ------------------------------------------
00:21:02: Video Encoding: x264
00:21:02: fps: 30
00:21:02: width: 744, height: 466
00:21:02: preset: veryfast
00:21:02: profile: main
00:21:02: keyint: 60
00:21:02: CBR: yes
00:21:02: CFR: no
00:21:02: max bitrate: 1500
00:21:02: buffer size: 2500
00:21:02: ------------------------------------------
00:21:03: Using RTMP service: Twitch / Justin.tv
00:21:03: Server selection: rtmp://live-ord.justin.tv/app
00:21:03: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
00:21:04: Completed handshake with rtmp://live-ord.justin.tv/app in 186 ms.
00:21:04: SO_SNDBUF was at 65536
00:21:04: SO_SNDBUF is now 65536
00:21:06: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 237 / 207872)
00:21:09: Total frames encoded: 194, total frames duplicated: 0 (0.00%)
00:21:09: Total frames rendered: 199, number of late frames: 1 (0.50%) (it's okay for some frames to be late)
00:21:09: RTMPPublisher::SocketLoop: Graceful loop exit
00:21:09: Average send payload: 4182 bytes, average send interval: 21 ms
00:21:09: Number of times waited to send: 0, Waited for a total of 0 bytes
00:21:09: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
00:21:09: Number of bytes sent: 660768
00:21:09:
00:21:09: Profiler time results:
00:21:09:
00:21:09: ==============================================================
00:21:09: video thread frame - [100%] [avg time: 0.659 ms] [children: 17.8%] [unaccounted: 82.2%]
00:21:09: | scene->Preprocess - [0.303%] [avg time: 0.002 ms]
00:21:09: | GPU download and conversion - [17.5%] [avg time: 0.115 ms] [children: 14.7%] [unaccounted: 2.73%]
00:21:09: | | flush - [12%] [avg time: 0.079 ms]
00:21:09: | | CopyResource - [2.28%] [avg time: 0.015 ms]
00:21:09: | | conversion to 4:2:0 - [0.455%] [avg time: 0.003 ms]
00:21:09: Convert444Thread - [100%] [avg time: 0.426 ms] [children: 97.7%] [unaccounted: 2.35%]
00:21:09: | Convert444toNV12 - [97.7%] [avg time: 0.416 ms]
00:21:09: encoder thread frame - [100%] [avg time: 0.701 ms] [children: 5.71%] [unaccounted: 94.3%]
00:21:09: | sending stuff out - [5.71%] [avg time: 0.04 ms]
00:21:09: ==============================================================
00:21:09:
00:21:09:
00:21:09: Profiler CPU results:
00:21:09:
00:21:09: ==============================================================
00:21:09: video thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
00:21:09: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
00:21:09: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
00:21:09: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
00:21:09: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
00:21:09: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
00:21:09: Convert444Thread - [cpu time: avg 0.085 ms, total 15.6 ms] [avg calls per frame: 1]
00:21:09: | Convert444toNV12 - [cpu time: avg 0.085 ms, total 15.6 ms] [avg calls per frame: 1]
00:21:09: encoder thread frame - [cpu time: avg 0.085 ms, total 15.6 ms] [avg calls per frame: 1]
00:21:09: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
00:21:09: ==============================================================
00:21:09:
00:21:09: =====Stream End: 2014-02-18, 00:21:09=================================================
00:48:07: =====Stream Start: 2014-02-18, 00:48:07===============================================
00:48:07: Multithreaded optimizations: On
00:48:07: Base resolution: 1680x1050
00:48:07: Output resolution: 744x466
00:48:07: ------------------------------------------
00:48:07: Loading up D3D10 on AMD Radeon HD 7560D (Adapter 2)...
00:48:08: ------------------------------------------
00:48:08: Audio Format: 48000hz
00:48:08: Playback device Default
00:48:08: ------------------------------------------
00:48:08: Using desktop audio input: Speakers (Realtek High Definition Audio)
00:48:08: ------------------------------------------
00:48:08: Using auxilary audio input: Microphone (Realtek High Definition Audio)
00:48:08: ------------------------------------------
00:48:08: Audio Encoding: AAC
00:48:08: bitrate: 128
00:48:08: Using graphics capture
00:48:08: Using bitmap image
00:48:08: Scene buffering time set to 400
00:48:08: ------------------------------------------
00:48:08: Video Encoding: x264
00:48:08: fps: 30
00:48:08: width: 744, height: 466
00:48:08: preset: veryfast
00:48:08: profile: main
00:48:08: keyint: 60
00:48:08: CBR: yes
00:48:08: CFR: no
00:48:08: max bitrate: 1500
00:48:08: buffer size: 2500
00:48:08: ------------------------------------------
Warning -- D3D10Texture::CreateFromSharedHandle: Failed to open shared handle, result = 0x80070057
Warning -- SharedTexCapture::Init: Could not create shared texture
00:48:08: Total frames encoded: 0, total frames duplicated: 0 (0.00%)
00:48:08: Total frames rendered: 17, number of late frames: 1 (5.88%) (it's okay for some frames to be late)
00:48:08:
00:48:08: Profiler time results:
00:48:08:
00:48:08: ==============================================================
00:48:08: video thread frame - [100%] [avg time: 0.889 ms] [children: 22.7%] [unaccounted: 77.3%]
00:48:08: | scene->Preprocess - [0.225%] [avg time: 0.002 ms]
00:48:08: | GPU download and conversion - [22.5%] [avg time: 0.2 ms] [children: 22.7%] [unaccounted: -0.225%]
00:48:08: | | flush - [21.7%] [avg time: 0.193 ms]
00:48:08: | | CopyResource - [0.562%] [avg time: 0.005 ms]
00:48:08: | | conversion to 4:2:0 - [0.45%] [avg time: 0.004 ms]
00:48:08: Convert444Thread - [100%] [avg time: 0.994 ms] [children: 99.2%] [unaccounted: 0.805%]
00:48:08: | Convert444toNV12 - [99.2%] [avg time: 0.986 ms]
00:48:08: ==============================================================
00:48:08:
00:48:08:
00:48:08: Profiler CPU results:
00:48:08:
00:48:08: ==============================================================
00:48:08: video thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
00:48:08: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
00:48:08: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
00:48:08: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
00:48:08: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 0]
00:48:08: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 0]
00:48:08: Convert444Thread - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
00:48:08: | Convert444toNV12 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
00:48:08: ==============================================================
00:48:08:
00:48:08: =====Stream End: 2014-02-18, 00:48:08=================================================
Last game capture log:
2014-02-18, 00:16:38: we're booting up:
00:16:38: CaptureThread: attached to process LolClient.exe
00:16:38: D3D9 Present
00:16:38: (half life scientist) everything.. seems to be in order
00:17:19: D3D9EndScene called
00:17:19: D3DPRESENT_PARAMETERS {
00:17:19: BackBufferWidth: 16
00:17:19: BackBufferHeight: 16
00:17:19: BackBufferFormat: D3DFMT_X8R8G8B8
00:17:19: BackBufferCount: 1
00:17:19: MultiSampleType: D3DMULTISAMPLE_NONE
00:17:19: MultiSampleQuality: 0
00:17:19: SwapEffect: D3DSWAPEFFECT_COPY
00:17:19: hDeviceWindow: 4523386
00:17:19: Windowed: true
00:17:19: EnableAutoDepthStencil: false
00:17:19: AutoDepthStencilFormat: D3DFMT_UNKNOWN
00:17:19: Flags: None
00:17:19: FullScreen_RefreshRateInHz: 0
00:17:19: PresentationInterval: 0
00:17:19: };
00:17:19: successfully set up d3d9 hooks
00:17:19: D3D9SwapPresent called
00:17:19: DoD3D9GPUHook: success
00:20:06: D3DSURFACE_DESC {
00:20:06: Format: D3DFMT_X8R8G8B8
00:20:06: Type: D3DRTYPE_SURFACE
00:20:06: Usage: D3DUSAGE_RENDERTARGET
00:20:06: Pool: D3DPOOL_DEFAULT
00:20:06: MultiSampleType: D3DMULTISAMPLE_NONE
00:20:06: MultiSampleQuality: 0
00:20:06: Width: 1280
00:20:06: Height: 800
00:20:06: };
00:20:06: successfully capturing d3d9 frames via GPU
00:20:21: ---------------------- Cleared D3D9 Capture ----------------------
00:20:21: received restart event, capturing
00:20:21: DoD3D9GPUHook: success
00:20:21: D3D9EndScene called
00:20:21: D3D9SwapPresent called
00:20:21: D3DSURFACE_DESC {
00:20:21: Format: D3DFMT_X8R8G8B8
00:20:21: Type: D3DRTYPE_SURFACE
00:20:21: Usage: D3DUSAGE_RENDERTARGET
00:20:21: Pool: D3DPOOL_DEFAULT
00:20:21: MultiSampleType: D3DMULTISAMPLE_NONE
00:20:21: MultiSampleQuality: 0
00:20:21: Width: 1280
00:20:21: Height: 800
00:20:21: };
00:20:21: successfully capturing d3d9 frames via GPU
00:26:00: D3D9Reset called
00:26:00: ---------------------- Cleared D3D9 Capture ----------------------
00:26:00: D3DPRESENT_PARAMETERS {
00:26:00: BackBufferWidth: 16
00:26:00: BackBufferHeight: 16
00:26:00: BackBufferFormat: D3DFMT_X8R8G8B8
00:26:00: BackBufferCount: 1
00:26:00: MultiSampleType: D3DMULTISAMPLE_NONE
00:26:00: MultiSampleQuality: 0
00:26:00: SwapEffect: D3DSWAPEFFECT_COPY
00:26:00: hDeviceWindow: 4523386
00:26:00: Windowed: true
00:26:00: EnableAutoDepthStencil: false
00:26:00: AutoDepthStencilFormat: D3DFMT_UNKNOWN
00:26:00: Flags: None
00:26:00: FullScreen_RefreshRateInHz: 0
00:26:00: PresentationInterval: 0
00:26:00: };
00:26:00: successfully set up d3d9 hooks
00:26:00: D3D9EndScene called
00:26:00: D3D9SwapPresent called
00:26:00: DoD3D9GPUHook: success