Bad audio on YT streaming, but only when I speak

GeorgeMot

New Member
Can anybody help with this audio issue: https://youtube.com/live/GvY8g6rnrnU
I tried every setting found on youtube streamers, but the sound stays as bad. And is not a mic issue, as I use the same setup and stream thru obs when I go on zoom and teams meetings and everything works fine. But when I go live on YouTube that annoying sound appears and only when I speak, so is not just a background noise.
Much appreciated any tip on how to solve the issue
Thank You!
 

konsolenritter

Active Member
Stuttering audio. Upload an obs logfile as mentioned in the forum already. Should contain such a yt session.
Sounds like odd samplerate or buffering issues to me.

Something must be different to your zoom or teams meeting thru obs. Do you use other scene(s) or scenes collections then?

Generic hint: Disable all "sound enhancements" on os level on all audio devices. At least windows goes crazy about.
 

GeorgeMot

New Member
I don't have the logfile anymore. it seems that it keeps just the last 10 logfiles. And yes, I use scenes when I go live. But are the same scenes that I use when I'm on zoom or teams. I'm not sure that I understand what you mean by sound enhacements...
You think some print screens with the stream settings would help?
 

GeorgeMot

New Member
This is the logfile for one of the yt live tests i\ve been doing lately. Maybe could offer an insight of what is wrong. Thanks!
 

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konsolenritter

Active Member
Yes. Thanks. Regarding disabling the sound enhancements in windows, just google "disable windows sound enhancements" and follow the hints.

Regarding you logfile
its seen that your samplerate mismatches. You use JBL boxes as sound monitors? Try to set them to 48k too. Different samplerate may lead to firstclass stuttering.

And please follow the hints to disable HAGS as mentioned in the log analyzer. You're streaming in high bandwidth 4k to YT. Thats demanding the hard- and software.

You use Rode Unify as a complex audio (re)routing software in windows. That may bring in another point of complexity to the way audio works in windows. For sure you'll have different settings and routings for the yt sessions against the teams or zoom sessions? Different routing then in Unify at least?

Somewhere must be differences. Sometimes even the order (in time) which audio device (driver) was opened by which softwarre instance may determine the samplerate of the device for the rest of the session. So sometimes even time plays a role.

Try to fix all things to 48k if you can.
 
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